University news

New issue of Human Technology

The journal Human Technology has published a new issue. The English-language Open Access, international, peer-reviewed interdisciplinary journal is published by the Open Science Centre at the University of Jyväskylä.

The research focus of Human Technology’s second issue in our 14th volume is work engagement: A multifaceted concept reflecting a positive, motivated, and fulfilled state of well-being within one’s work. The manuscripts submitted to this thematic issue present both theoretical and practical explorations of the conditions and research and applied design means to identify and support aspects of the work engagement phenomenon. This special issue was edited by Virpi Roto, Torkil Clemmensen, Heli Väätäjä, and Effie Lai-Chong Law.

In addition to the Guest Editors’ Introduction, the issue contains four original papers. The article by Katharina M. Zeiner, Michael Burmester, Kristin Haasler, Julian HenschelMagdalena Laib, and Katharina Schippert explored positive user experiences at work as one facet of their ongoing research into experience categories. As part of their research, they present a series of experience cards that detail 17 work-related experience categories with essential and optional attributes.

The paper by Niko Vegt, Valentijn Visch, Arnold Vermeeren, and Huib de Ridder presents the outcome of a case study of the use of gamification at a factory. In parallel studies, they investigated whether game-like designs and activities could enhance team coherence and increase coworker interaction.

Thomas Meneweger, Daniela Wurhofer, Verena Fuchsberger and Manfred Tscheligi contributed a paper on their analysis of mundane use of technology in factory work reliant on robotics. The authors conclude that the ordinariness of technology use is frequently overlooked even though the use of technology for mundane tasks represents a significant aspect of many workers’ experiences over time.

Finally, Päivi Heikkilä, Elina Mattila, and Mari Ainasoja investigated Finnish entrepreneurs’ experience with eustress, that is, positive stress. Over four separate phases of their research, they drew on entrepreneurs’ lived experience in identifying and activating eustress in their work and personal lives resulting in the Eustress Toolbox, an online service designed to assist entrepreneurs in improving eustress.

You can access the issue at


Guest Editors’ Introduction
Designing Interactive Systems for Work Engagement
Virpi Roto, Torkil Clemmensen, Heli Väätäjä, & Effie Lai-Chong Law

Original Articles

Designing for Positive User Experience in Work Contexts: Experience Categories and their Applications Katharina M. Zeiner, Michael Burmester, Kristin Haasler, Julian Henschel, Magdalena Laib, & Katharina Schippert

A Case Study on Gamified Interventions for Team Cohesion in Factory Work
Niko Vegt, Valentijn Visch, Arnold Vermeeren, & Huib de Ridder

Factory Workers’ Ordinary User Experiences: An Overlooked Perspective
Thomas Meneweger, Daniela Wurhfer, Verena Fuchsberger,  & Manfred Tscheligi

Designing a Eustress Toolbox: From Entrepreneur Experiences to an Online Service
Päivi Heikkilä, Elina Mattila, & Mari Ainasoja

For more information on this issue or the journal, please contact Dr. Jukka Jouhki, editor in chief, or Barbara Crawford, managing editor, at Human Technology is on both FaceBook and Twitter and can be followed at and 

All articles in Human Technology are free to read at and that same address will provide access to the journal’s previous years of published papers. More information on the journal is available at You can subscribe to the e-notification service at no charge at