E+ 3D STEAM Project Meeting in Bratislava, Slovakia
(originally published 10.2.2026)
3D STEAM Project Partners Met in Bratislava, Slovakia
In November 2025, partners of the 3D STEAM Project gathered at Comenius University Bratislava for a two-day on-site project meeting hosted by the Faculty of Education of Comenius University in Bratislava.
The meeting was led by Jozef Hvorecky, project leader and professor of computer science from the University of Bratislava. The meeting focused on reviewing the overall progress of the project, coordinating the remaining project tasks, discussing dissemination activities, and planning the final phase of the project. During the sessions, partners presented selected 3D modelling and 3D printing teaching activities developed within the project and exchanged examples of innovative STEAM teaching practices.
The programme also included dissemination and outreach discussions, preparation of the final project report and deliverables, as well as collaborative planning of recommendations and future activities. Partners additionally participated in social and networking activities in Bratislava, including a guided visit to Bratislava Castle.
The consortium would like to thank the Comenius University Bratislava team for organizing and hosting a productive and inspiring meeting.
The 3D STEAM Project aims to support future teachers in planning and implementing teaching activities that combine 3D modelling, 3D printing, and STEAM-based transdisciplinary approaches. The project focuses on developing university-level teacher training courses that strengthen pre-service teachers’ digital, creative, and pedagogical competencies while also supporting wider access to STEAM education and teacher training in participating countries and beyond.
Project activities include the design and implementation of innovative teaching approaches involving 3D modelling and 3D printing technologies, the promotion of “learning by doing” methods that foster creativity and problem-solving skills, and the development of a MOOC to support both teacher education and school-based STEAM learning. The project also seeks to promote equal access to STEAM learning opportunities and support the integration of STEAM approaches into curricula and teacher training practices.
As part of the project’s progress, the consortium has already released online teacher guidelines, developed a didactical concept for STEAM-based 3D learning, mapped the current state of the art, and carried out a curriculum analysis related to 3D modelling and STEAM education. In addition, the project has published lesson plans for 3D printing education as well as an introductory 3DMP course available in multiple languages. These materials and project outputs are publicly available on the project website: 3D STEAM Work Package 2 Resources
Expected project outcomes include a wide range of classroom and online learning activities related to 3D modelling and STEAM education, all of which will be tested and evaluated in pre-service teacher courses across participating partner institutions. In addition, the project will create a repository of high-quality teaching and learning materials, including MOOC-based resources, and actively disseminate project results to broader educational audiences.
For more information about the project, please contact project researcher Matias Mäki-Kuutti at mamajuma@jyu.fi
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.